dw.crypto
Class SecureRandom
Object
dw.crypto.SecureRandom
The SecureRandom class provides a cryptographically strong random number generator (RNG). See the Internet Engineering Task Force (IETF) RFC 1750: Randomness Recommendations for Security for more information.

Typical callers of SecureRandom invoke the following methods to retrieve random bytes:

      Bytes bytes...
      SecureRandom random = new SecureRandom();
      Bytes nextBytes = random.nextBytes(bytes);
 
or more convenient to get a Bytes with the demanded length
      int length = 32;
      SecureRandom random = new SecureRandom();
      Bytes nextBytes = random.nextBytes(length);
 
dw.crypto.SecureRandom is intentionally an adapter for generating cryptographic hard random numbers.
Constructor Summary
SecureRandom()
Instantiates a new secure random.
Method Summary
generateSeed(numBytes : Number) : Bytes
Returns the given number of seed bytes, computed using the seed generation algorithm that this class uses to seed itself.
nextBytes(numBits : Number) : Bytes
Generates a user-specified number of random bytes.
nextInt() : Number
Returns the next pseudorandom, uniformly distributed int value from this random number generator's sequence.
nextInt(upperBound : Number) : Number
Returns a pseudorandom, uniformly distributed int value between 0 (inclusive) and the specified value (exclusive), drawn from this random number generator's sequence.
nextNumber() : Number
Returns the next pseudorandom, uniformly distributed Number value between 0.0 (inclusive) and 1.0 (exclusive) from this random number generator's sequence.
setSeed(seed : Bytes) : void
Reseeds this random object.
Methods inherited from class Object
Constructor Detail
SecureRandom
public SecureRandom()
Instantiates a new secure random.

Method Detail
generateSeed
generateSeed(numBytes : Number) : Bytes
Returns the given number of seed bytes, computed using the seed generation algorithm that this class uses to seed itself. This call may be used to seed other random number generators.
Parameters:
numBytes - the number of seed bytes to generate.
Returns:
the seed bytes.

nextBytes
nextBytes(numBits : Number) : Bytes
Generates a user-specified number of random bytes.

If a call to setSeed had not occurred previously, the first call to this method forces this SecureRandom object to seed itself. This self-seeding will not occur if setSeed was previously called.

Parameters:
numBits - the demanded number of bits
Returns:
a randomly filled Bytes

nextInt
nextInt() : Number
Returns the next pseudorandom, uniformly distributed int value from this random number generator's sequence. The general contract of nextInt is that one int value is pseudorandomly generated and returned. All 232 possible int values are produced with (approximately) equal probability.
Returns:
the next pseudorandom, uniformly distributed int value from this random number generator's sequence

nextInt
nextInt(upperBound : Number) : Number
Returns a pseudorandom, uniformly distributed int value between 0 (inclusive) and the specified value (exclusive), drawn from this random number generator's sequence.
Parameters:
upperBound - the bound on the random number to be returned. Must be positive.
Returns:
the next pseudorandom, uniformly distributed int value between 0 (inclusive) and upperBound (exclusive) from this random number generator's sequence
Throws:
IllegalArgumentException - if n is not positive

nextNumber
nextNumber() : Number
Returns the next pseudorandom, uniformly distributed Number value between 0.0 (inclusive) and 1.0 (exclusive) from this random number generator's sequence.
Returns:
the next pseudorandom, uniformly distributed Number value between 0.0 and 1.0 from this random number generator's sequence

setSeed
setSeed(seed : Bytes) : void
Reseeds this random object. The given seed supplements, rather than replaces, the existing seed. Thus, repeated calls are guaranteed never to reduce randomness.
Parameters:
seed - the seed.